inverse-kinematics-presentation

Inverse Kinematics in Games

Course: CS650-151 HY — Artificial Intelligence
Instructor: Professor Ruslan Yelizarov
Student: Gordon Oboh

A presentation exploring the role of Inverse Kinematics (IK) in creating realistic, dynamic movements within games. Topics include the technological foundations of IK from robotics, creative and commercial impacts in the gaming industry, and future directions such as predictive algorithms, XR integration, and ML-driven animation workflows.

Contents

Slides Presentation Walkthrough
Inverse Kinematics.pptx — PowerPoint
Inverse Kinematics-1.pdf — PDF export

Presentation walkthrough video